Welcome to the MicroBlog
MicroVolts is a Massive Multiplayer Online (MMO) Third Person Shooter (TPS) cartoon-styled video game developed by a Korean developer, NQ Games and published by a Toronto-based publisher, Rock Hippo Productions for the PC. MicroVolts released its first Closed Beta phase on August 12, 2010 and launched its second Closed Beta phase on January 28, 2011. The game's Open Beta phase began on March 10, 2011. Rock Hippo Productions announced that the Official Release of the game would start on June 9, 2011.
The game was ranked as the Second Most anticipated MMO of 2010 by MMOSite's Reader's Choice Awards. It was also named as MMOGames' Editior's Choice in April 2011.
MicroVolts is the first MMOTPS to focus on toys.
Here you will find topics about the Game, Updates, Weapons, Modes, etc. Inside the game , you can customize your action figure and battle in matches with your friends in many different modes and maps! Try it out what are you waiting for? Join now! and Download the game!
Server History
English
On June 2010, Rock Hippo announced that they will host the game for North America and Europe only. On August 13, 2010, Closed Beta Phase I began with an unannounced end date. Phase II began in October of 2010. The game went under an abrupt maintenance on November 29, 2010. Phase II was resumed on January 28, 2011. CBT Phase II ended on Feburary 25, 2011 with Open Beta confirmed and a forum contest to guess the launch date. Open Beta was launched on March 10, 2011. Commercial service launched on June 9, 2011.
This is how part of the old interface looked like:
History
- May 9, 2010 - Forum Development
- August 12, 2010 - First Closed Beta Phase
- January 28, 2011 - Second Closed Beta Phase
- March 10, 2011 - Open Beta Phase
- June 9, 2011 - Offical Release
Reception
When the game was announced, there was controversy regarding that the game rips off Team Fortress 2, a game made by Valve. Criticism focused on the trailers copying parts of that games, "Meet the Team" videos.
When the game reached CBT phase one, the game got generally positive reviews. Praise was focused on the art style, maps, ability to hold 7 weapons at once and the toy theme while criticism focused on latency issues, limited character customization, and few game modes. Omer Altay of MMOHut praised the game for "great map designs" and "fluid gameplay" but criticized the lag issues.
CBT phase two gotten better reviews thanks to better latency.
Game Requirements
Some things are not always by the book. This is a time where certain specifications don't always mean everything. With MicroVolts, despite what people say, it does require a lot of performance on your computer. Having a half decent PC is a start, like having a mid range priced graphics card, CPU or RAM. Of course, you could run this game on the lowest settings to maximise your FPS. With this said, there is a thread on how to improve your Frames Per Second (FPS) which can be found HERE.
MicroVolts Surge | |||
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Developer | NQ Games | ||
Publisher | Rock Hippo Productions (US, Europe) | ||
Platform | PC | ||
System Requirements | Minimum | Recommended | |
CPU | P4 2.0GHz | Dual Core | |
Memory | 512MB | 1GB or higher | |
Video Card | GeForce FX 5600, ATI 9600 PRO | GeForce FX 6800GT, ATI X800 PRO | |
Hard Disk | 2GB | 2GB or higher | |
System | Windows XP, Vista, 7 & 8 | Windows XP, Vista, 7 & 8 | |
Direct X | 9.0 C | 9.0 C or Newer | |
Internet | Cable/DSL or better | Cable/DSL or better |
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